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Matt Barker
mattbaka



Location:
Sydney, Australia

Language(s):
English

Member Since:
August 2009

Last Updated:
19 December 2011

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Sluggoh Specimen - by Matt Barker
Maya, mental ray, ZBrush
December 2011


   
This is a creature I made for a 48hour Game jam using a Zbrush to Unity workflow. I then continued the project for a high poly version using Zbrush, 3DCoat, Maya/Mental Ray and Nuke.
Turnaround can be found on my youtube channel mattbonline.
Any critique welcome.

 
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