Matt Barker mattbaka Location: Sydney, Australia Language(s):
English Member Since: August 2009 Last Updated: 19 December 2011 Portfolio Views: 345 Chosen as Favorite: 0
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Sluggoh Specimen - by Matt Barker Maya, mental ray, ZBrush December 2011
This is a creature I made for a 48hour Game jam using a Zbrush to Unity workflow. I then continued the project for a high poly version using Zbrush, 3DCoat, Maya/Mental Ray and Nuke.
Turnaround can be found on my youtube channel mattbonline.
Any critique welcome.
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Raymund Serrano
vector art, digital painting, concept art, character and environment modelling and texturing