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<title>mattbaka's CGPortoflio Gallery</title>
<link>http://mattbaka.cgsociety.org/gallery/</link>
<description>mattbaka's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Ryden - by Matt Barker</title>
	<link>http://mattbaka.cgsociety.org/gallery/1025267</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g20/390220/390220_1324343479_small.jpg"><br><br>Created in Zbrush, 3DCoat, Maya/Mental Ray, Nuke &amp;amp; Photoshop. Any feedback is welcome. I hope to make this an animation soon.]]>
	</description>
	<pubDate>Mon, 19 Dec 2011 06:25:07 +0000</pubDate>
	</item>
	<item>
	<title>Sluggoh Specimen - by Matt Barker</title>
	<link>http://mattbaka.cgsociety.org/gallery/1025389</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g20/390220/390220_1324348310_small.jpg"><br><br>This is a creature I made for a 48hour Game jam using a Zbrush to Unity workflow. I then continued the project for a high poly version using Zbrush, 3DCoat, Maya/Mental Ray and Nuke. <br />
Turnaround can be found on my youtube channel mattbonline.<br />
Any critique welcome.]]>
	</description>
	<pubDate>Mon, 19 Dec 2011 20:31:52 +0000</pubDate>
	</item>
	<item>
	<title>Mr Derp</title>
	<link>http://mattbaka.cgsociety.org/gallery/1025384</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g20/390220/390220_1324345691_small.jpg"><br><br>Mr Derp is a character I created for lipsync/blendshaping practice, but then fell in love with. Any feedback is welcome.<br />
<br />
Created in Zbrush Dynamesh, retopology in 3dCoat, Rendered in mentalRay/Maya. He is rigged for facial blends.<br />
<br />
project time approx 1 week<br />
]]>
	</description>
	<pubDate>Mon, 19 Dec 2011 19:48:13 +0000</pubDate>
	</item>
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